Client: Iloura | Method Studios | Summit Entertainment
Role: Lead Matte Painter & Environment Artist / Concept Artist & VFX Art Director
Tools: (Photoshop, Maya, Nuke, Vray/Arnold, Speedtree, Zbrush, Katana)
- Description / Breakdown:
Handled 3 major sequences - modeling, lighting, surfacing & layout of building assets done in Maya rendered in Vray & Arnold. Matte Painted in Photoshop then projected and layered in Nuke. Everything surrounding the set was handled by assets dept. Mid ground to BG was handled by me creating new assets and using existing assets and modified incorporating the work into the assets dept from Katana to Maya and vice versa.
Additionally I was helping productions on budgeting and Supervising approaches to sequences of shots Art Directing / Conceptual Designing where needed. Look development - surfacing, lighting and mood. Managing the Environments dept. in terms of assignment, deadlines, scheduling, output etc. Pipeline development from Maya to Katana and Renderman vice versa. Development of in house tools for environment work and exchange of assets within a pipeline. Mentoring & overseeing other environment artists and their work.