Client: Mr.X | Constantin Films
Role: Senior Matte Painter / Environment Artist
Tools: Photoshop, Maya, MRay, Nuke
Description / Breakdown:
Cityscape: Responsible for the buildings surrounding the ship takeoff area as well as the ground street level area including sky. Modelled and Lighting in Maya, Matte Painted in Photoshop and projected in Nuke. Main FG hero "109" buildings from sniper view is modelled by assets team. The hangar interior also handled by assets team. Basic shader surfacing by texturing dept. all replaced by me via matte painting.
10k mountain with forrest: matte painting in Photoshop. (reverse view featuring the incoming ship asset coming "straight to cam" done by other artist)